When developing a card game, it’s not only important to have the card tech and beautiful artwork to go along with each card. Art like card backs and supporting (pun intended) elements also play an important role. They usually do not take center stage, but their absence immediately catches the eye. Read on to see what art we have in place for favour, card backs, and more!Continue reading “The Role of Art”
There seems to have been some misunderstanding and some things appear to be unclear. Let me clarify the intention and the scope of the Emerald Legacy code of conduct in today’s post.Continue reading “Clarification to the Code of Conduct”
Teams change. People leave, new members arrive. That’s pretty much everywhere the case, and Emerald Legacy is no exception. We will adjust some things how we want to operate and are also (and still) looking for new volunteers. Yet, we will continue to be the Emerald Legacy and will try to continue the game that we all love. Read on for more details!Continue reading “The Only Constant is Change”
Our final post of the year is another story by Dragon author Alex Jacobs!
A stranger arrives in the mountains and learns lessons he will carry with him forever in this heartwarming story of the Dragon for the holiday season.
The warriors have returned from the battles of Kaze no Toshi, and a few of them have returned as new heroes of their clans. We welcome you to the Hall of Honor, Hatamoto!Continue reading “The Seven Hatamoto of Kaze no Toshi”
Continue reading “Blind sight”
Brought to us by the very talented Glen Goerwell, the EL team is proud to present Blind Sight! The Story team has done a fantastic job portraying the reality that in a very mystical world things can become a nightmare very quickly.
Join Hida Honoka in the last of our prequel stories to the Emerald Legacy, the story dedicated to the Crab clan. Thanks to A. M. Rodriguez for bringing my favourite clan to life.Continue reading “Onibaba”